SPL Programming - Preface

 

Preface

Programming, like driving, has increasingly become a basic skill of modern people. There is no need to say the benefits of mastering programming skills and being able to use programming to deal with problems in daily work and life.

However, at present, almost all the programming languages in the IT field are designed for professionals, and they set a threshold too high for employees in other job positions to learn and master in daily work. This also indirectly leads to the difficulty of finding a book about programming for this kind of people and putting what they have learned into practice.

In fact, it is not difficult to understand the basic concepts and logic of programming. With an appropriate programming language and book tutorials, programming can become a skill that most people can master like driving.

This book hopes to help this process.

The content of this book can be divided into two parts.

The first part is the foundation, which introduces the basic concepts of almost all programming languages. After understanding these knowledges, you can quickly grasp the key content and master a new language. However, only learning these contents, you can only handle some arithmetic problems that you almost never encounter in your work, and you can’t apply what you have learned. Nevertheless, these contents are still necessary as a basis.

The latter part is about the most common structured data and its processing methods in daily work. After obtaining these knowledges, you can handle the tasks of tables and data analysis and so on efficiently. The content of structured data computing described in this book is far beyond the current traditional system based on relational algebra. Many operation types are incorporated into the book for the first time all over the world, and mastering these operations is very important for structured data processing.

This book is not for professional programmers who have an in-depth understanding of programming. It does not involve professional contents such as object orientation, event driven, framework and so on. Most of the knowledge here can be understood and mastered by beginners, but a small amount of content is relatively difficult. The part marked with * in the section name can be used as optional reading content to deepen the understanding of programming. It doesn’t matter if you skip it and it won’t affect the learning of other parts and daily work application.

The programming language used for examples in this book is called SPL, and the development environment is called esProc. At present, it is open source and can be downloaded from Raqsoft official website. The specific installation process is very simple and will not be described in detail here.

SPL is the simplest programming language in the industry that has all the basic features of programming and can easily process structured data computing. Other languages are either too difficult or too cumbersome (including Python, which is very popular at present), and are not suitable for beginners.

Table of contents

SPL Programming - Preface

SPL Programming - 1.1 [Doing arithmetic] Data

SPL Programming - 1.2 [Doing arithmetic] Variables and statements

SPL Programming - 1.3 [Doing arithmetic] Functions

SPL Programming - 2.1 [Doing judgement] Logic operation

SPL Programming - 2.2 [Doing judgement] Branching structure

SPL Programming - 2.3 [Doing judgement] Comments and jumps

SPL Programming - 3.1 [Doing loop] Single layer loop

SPL Programming - 3.2 [Doing loop] Multilayer loop

SPL Programming - 3.3 [Doing loop] Conditional loop

SPL Programming - 3.4 [Doing loop] Endless loop

SPL Programming - 4.1 [Sequence] Sequence

SPL Programming - 4.2 [Sequence] Loop of sequence

SPL Programming - 4.3 [Sequence] Multi-layer sequence

SPL Programming - 4.4 [Sequence] Understanding objects

SPL Programming - 5.1 [Sequence as a whole] Set operations

SPL Programming - 5.2 [Sequence as a whole] Loop functions

SPL Programming - 5.3 [Sequence as a whole] Loop functions: advanced

SPL Programming - 5.4 [Sequence as a whole] Iterative function*

SPL Programming - 5.5 [Sequence as a whole] Positioning and selection

SPL Programming - 5.6 [Sequence as a whole] Sorting related

SPL Programming - 5.7 [Sequence as a whole] Lambda syntax*

SPL Programming - 6.1 [Reuse] User-Defined Functions

SPL Programming - 6.2 [Reuse] Recursion*

SPL Programming - 6.3 [Reuse] Reusable script

SPL Programming - 7.1 [String and time] String

SPL Programming - 7.2 [String and time] Split and concatenate

SPL Programming - 7.3 [String and time] Date and time

SPL Programming - 8.1 [Data table] Structured data

SPL Programming - 8.2 [Data table] Table sequence and record sequence

SPL Programming - 8.3 [Data table] Generation of table sequence

SPL Programming - 8.4 [Data table] Loop functions

SPL Programming - 8.5 [Data table] Calculations on the fields

SPL Programming - 9.1 [Grouping] Grouping and aggregation

SPL Programming - 9.2 [Grouping] Enumeration and alignment

SPL Programming - 9.3 [Grouping] Order-related grouping

SPL Programming - 9.4 [Grouping] Expansion and transpose

SPL Programming - 10.1 [Association] Primary key

SPL Programming - 10.2 [Association] Foreign key

SPL Programming - 10.3 [Association] Merge

SPL Programming - 10.4 [Association] Join

SPL Programming - 11.1 [Big data] Big data and cursor

SPL Programming - 11.2 [Big data] Fuctions on cursor

SPL Programming - 11.3 [Big data] Ordered cursor

SPL Programming - 11.4 [Big data] Big cursor

SPL Programming - 12.1 [Drawing graphics] Canvas and elements

SPL Programming - 12.2 [Drawing graphics] Coordinate system

SPL Programming - 12.3 [Drawing graphics] More coordinate systems

SPL Programming - 12.4 [Drawing graphics] Legend

SPL Programming - Postscript

Download PDF

《SPL Programming》

Exercise

SPL Programming Exercise - Chapter 1 Doing Arithmetic